Tree-Axis ``` Processing  


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Name  

AudioStream

   
Examples  
// Example by Krister Olsson

import krister.Ess.*;

AudioStream myStream;
SineWave myWave;

void setup() {
  size(256,200);

  // start up Ess
  Ess.start(this);

  // create a new AudioStream
  myStream=new AudioStream();

  // our wave
  myWave=new SineWave(960,.33);
  
  // start
  myStream.start();
}

void draw() {
}

void audioStreamWrite(AudioStream theStream) {
  // next wave
  myWave.generate(myStream);

  // adjust our phase
  myWave.phase+=myStream.size;
  myWave.phase%=myStream.sampleRate;
}

// we are done, clean up Ess

public void stop() {
  Ess.stop();
  super.stop();
}


Description   The AudioStream class is used to create mono sound streams for the real-time output of sample data. There is a JavaSound limit of 32 AudioChannels and AudioStreams (combined) per sketch. You can destroy or repurpose AudioChannels or AudioStreams to circumvent this limit
   
   
Constructors  
AudioStream()
AudioStream(size)
AudioStream(size, rate)
   
Parameters  
size   int: the AudioStream's sample buffer size in frames. The default is calculated based on the sample rate

rate   float: the sample rate of the AudioStream. The default is 44.1kHz

   
Usage   Web & Application
   
 
 






   
 
Updated: Tue May 31 04:52:38 PDT 2006


 
  Questions, comments, corrections: e-mail Krister Olsson.